Hands-on experiment building microservices and cloud native applications

Game On! is an application composed of several microservices. The set of services has changed over time. The best practice with microservice architectures is still to start with a monolith or (at least) with very large chunks. We started with two large blobs, and refined the granularity of services as the application evolved.

The core and secondary services are described below, with attention paid to the characteristics that made each into a standalone, autonomous microservice.